Release version 0.8.3
Hey!
Proudly, I present you version 0.8.3!
This version has new VFX. I am trying out new styles and will change the characters a little accordingly.
The interface became a lot more clean.
Awakened abilities have their own VFXnow and the interface is more intuitive with combos.
A better Initiative GUI - Timeline GUI.
Opened the "Endless Dungeon" (needs 3 characters to enter).
Include more enemies in endless dungeon.
Abilities can be locked and unlocked now.
Implement the first part of the tutorial
Loot for dungeons
Balancing changes
Bug-fixes (a lot of em)
Please keep in mind this game is still under heavy development.
Upcoming:
-Options (finally)
- Enemy polish + balancing
- More VFX (cause awesome effects rock)
- VFX color correction
- Content (Characters, Enemies, Dungeons, Backgrounds)
- Sound effects / Music (Hey, if anyone want to help out -> text me :D )
- Lore (Intro - Talks between the rogues - Lore for dungeons)
- Winning / loosing Screen
- Bug-fixes (the web version breaks some stuff)
Files
Rogue's Awakening
Experience the tactical combat roguelike!
Status | In development |
Author | levion |
Genre | Strategy, Role Playing |
Tags | Dungeon Crawler, Pixel Art, Roguelike, Turn-based, Turn-based Strategy, Unity |
More posts
- Update log March 2021Mar 28, 2021
- Release version 0.8.4Jul 17, 2019
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